There’s a lot to love about all of them (except the edition after 3.5e and before 5e that shall not be named nor acknowledged), but I prefer the Pathfinder rule set. They fixed much of what was wrong with 3.5e and added a few new twists that restore a lot of the joy of playing that had been diminished for a while. Yes, Pathfinder is a bit math heavy at times, especially when trying to figure out if bonuses stack, but I think it rarely causes the game to get bogged down and it adds a lot to the playability over 3/3.5e.
Well, as with most things game related this has a complex answer. While we have played in a mostly Forgotten Realms world, it is a home-brew version where pretty much any deity was acceptable. As such, of the divine based characters I have played, 2 were clerics of Pelor, a Greyhawk deity, 1 was a paladin of Helm, a Forgotten Realms deity, 1 was a cleric of Heironeous, another deity of Greyhawk, and one was a cleric of Occipitus, not a deity at all really, but a plane of existence that kind of sits on the Abyssal range. However, it was formed from a fallen part of the Celestial planes, so it’s kind of lost in between. Now that we are playing in Golarion, my current cleric is of Ra, an ancient god of Osirion.
I enjoyed them all to an extent, but the one I had the most fun with was the cleric of Occipitus. He’s the same character that started out as a bard and was “converted”. If you’ve ever played the Shackled City campaign, you probably know about the plane of Occipitus and the Smoke-Eye. Aeduin took upon himself the guardianship of that plane and became its cleric, replacing one of his eyes with a smoking eye. It ended up being a lot of fun.
By far my favorites are my newest set of dice, the Q-Workshop Pathfinder Metal Dice set from their recent Kickstarter campaign. I got the silver dice and they are amazing. Well weighted and balanced, beautiful, smooth rolling and they make a great sound rolling into the dice tray. My only minor quibble is that they are sometimes hard to read. The numbers are small, so it can sometimes be difficult to tell if it rolled a 6, a 9 or a P (They replace the top number on each die with the Pathfinder P symbol. i.e. on a d20, P means 20, on a d8 it means 8, etc).
They will be my go-to dice set for the foreseeable future.
Hands down my number one all time favorite is 1st and 2nd edition Krynn. 2nd favorite is 2nd and 3/3.5e Forgotten Realms. I have to admit, though, that Pathfinder’s Golarion is starting to grow on me.
I haven’t delved too far into the 5th ed changes for the Forgotten Realms. After all the stupid crap they did in the earlier edition, I haven’t found myself all that interested in looking into it.
Number one is wizard. My all time favorite character is a human wizard, a former Aes Saidar of Cormyr, currently evil thanks to his lust for power and reading a Tome of Evil. Wizards tend to use thought over brute force, which is my preferred mode of operation. That’s not the same as being passive, however. He prefers to act rather than endlessly discuss possible actions and had a habit of wandering off. It got him in trouble more than once.
Second favorite is probably warriors in general. Just because I enjoy opposites, I will often play a warrior character who will let others discuss and then bash when the time is right. Though, come to think of it, my warrior characters would often get bored and wander off as well. Maybe it’s just me?